Reflection

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Reflection


Defining a reflection can be dome with just one mouse click. One simply clicks the element that should serve as a mirror. As in mirror mode, reflections can be created with respect to various objects. Reflection in a line gives the usual mirror symmetry. Reflection in a point gives point symmetry, and reflection in a circle generates an inversion in the circle. For a detailed geometric description of these reflections please refer to mirror mode.

The picture below shows different kinds of mirrors applied to a drawing of a house.


Different kinds of mirrors



Caution


Translations are also available in hyperbolic or elliptic geometry.



Contributors to this page: Richter , Kohler and Kramer .
Page last modified on Wednesday 27 of July, 2011 [13:24:02 UTC] by Richter.

The content on this page is licensed under the terms of the License.


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