Add a Perpendicular

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Add a Perpendicular


This mode allows a perpendicular to a line and through a point to be constructed with a press–drag–release sequence. The use of the mode is exactly analogous to add a parallel mode. The point through which the perpendicular should pass can also be generated in this mode. Constructing the perpendicular is a three-step procedure.

  • Move the mouse over the line for which you want a perpendicular. Press the left mouse button. The perpendicular and the point through which it should pass are created.
  • Hold the left button and drag the mouse. You can move the perpendicular and the new point to the desired position.
  • Release the mouse. The construction is frozen. The definition of the new point is adapted according to the position at which you release the mouse:
    • If the mouse pointer is over an existing point, then this point is taken.
    • If the mouse pointer is over the intersection of two elements (line, circle, or conic), then this intersection is automatically constructed and taken as the new point.
    • If the mouse pointer is over just one element (line or circle), then a point is constructed that is constrained to this element. This point is taken as the new point.
    • Otherwise, a free point is added.


Synopsis


Add a perpendicular mode creates a perpendicular with a press–drag–release sequence.



Caution


The definition of perpendicularity depends on the chosen geometry.




Contributors to this page: Richter , Kohler , Kortenkamp and Kramer .
Page last modified on Wednesday 27 of July, 2011 [11:10:10 UTC] by Richter.

The content on this page is licensed under the terms of the License.


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